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- *** EFFICIENCY / CURRENCY UNITS ***
-
- Efficiency/Currency units, sometimes referred to as E/C units, serve a
- twofold purpose in STARLORD. First they are used to determine when a
- ship commander has gained enough experience to be promoted to the next
- higher rank, and secondly they are used to transact with planets and
- bases to effect repairs and replenish the ship.
-
- During the mission in which they are acquired these units are referred
- to as currency units because they are used to purchase needed services
- and supplies. Once the game is ended, however, the current units are
- added to an overall figure to be used in determining the commander's
- efficiency rating. For this reason, a commander is never promoted
- while the game is in progress. All promotions take place at the be-
- ginning of the game.
-
- E/C units are gained by successful attacks on enemies. For each point
- an enemy is damaged a point is gained to the E/C total. Efficiency
- bonuses are granted for capturing an enemy, destroying an enemy, de-
- feating an enemy so that he surrenders, and when a towed vessel is
- delivered to an Imperial Installation.
-
- The only time Efficiency Units (those added to the total at the end
- of the mission) may be used as currency is at the beginning of the
- game when the Commander may use these to refit destroyed ships. The
- standard fee for this service is 2500 E/C units. If these units are
- used in this fashion and not replaced during the game, the Commander
- may be demoted for demonstrated incompetence. Also, if the ship you
- have chosen to command is destroyed when the game commences, a heavy
- E/C penalty may be imposed.